3DS MAX (TE4)

Everything about Modding the game, from new courts to the modifications of the player & tournament bases (and including all the bugs they may be creating ! ;) )

3DS MAX (TE4)

Postby rharm2 » 21 May 2020, 16:20

Hi Manu,

Will we see 3ds max 8 as the main anim editing program or something newer (hopefully), max 8 is now very old as you probably understand and I was wondering if you were considering to switch to a new max or even akeytsu? As these are a better workflow and experience altogether?
rharm2
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 196
Gaming Since: 25 Feb 2020, 00:32
Location: United Kingdom

Re: 3DS MAX (TE4)

Postby manutoo » 22 May 2020, 07:35

Hello,

TE4 uses the Unity engine, which uses .FBX files for 3D models & animations ; so you'll be able to use any animation program that supports .FBX importing & exporting, which seems the case for Akeytsu.
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 18689
Gaming Since: 24 Jan 2004, 15:38
Location: France

Re: 3DS MAX (TE4)

Postby rharm2 » 22 May 2020, 09:26

Thanks Manu, that is great to hear!
rharm2
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 196
Gaming Since: 25 Feb 2020, 00:32
Location: United Kingdom


Return to Modding - TE4

Who is online

Users browsing this forum: SemRush [Bot] and 2 guests