with the v0.83, it is now possible to download Mods from within the game with the help of the ModIO plugin.
Here is how to upload your Mod :
1) Create a .zip file containing your whole Mod folder (so the 1st folder you see when you open the .zip is your Mod folder, not the files within)
2) Create your Mod from here : https://mod.io/g/tennis-elbow-4/m/add/
3) Upload your .zip file
4) Wait for a little for the system to scan your file
5) Once it's live, you should see your Mod in the game Mod Management menu
Notes :
- the maximum size of the Mod .zip file is 8GB
- this system is compatible with all platforms, so hopefully, it should work flawlessly on Steam Deck & Consoles, without any additional step
- if you have your mod installed both in the Mods folder and by ModIO, and you want to work on your Mod, you should have this line in your Mods.ini, under [Mod] :
PreferModIo = 0
This will then ignore the ModIO version of the Mod. If the line isn't there, then the "Mods\<YourModName>" folder will be ignored.
- you can see all the uploaded Mods for TE4 here : https://mod.io/g/tennis-elbow-4
- ModIO doesn't support non-ASCII characters in the filenames of your Mod's .zip, so don't use any special characters for your saved Training Club players (if any) ; for the language files, use their English name instead ; eg: lang_French_Mod.txt instead of lang_Français_Mod.txt (for the complete list, check the "Ascii_" codes in lang_English.txt) ; ditto if you need to change the country codes
Installing the Mods from ModIO into another folder :
locate the file "globalsettings.json" in this folder :
- Windows : %LOCALAPPDATA%\mod.io\
- MacOS : ~/Library/Application Support/mod.io/
- Linux : ~/.local/share/mod.io/
Edit it with a text editor ; on Windows, it contains :
- Code: Select all
{"RootLocalStoragePath":"C:\\Users\\Public/mod.io"}
It should be similar on MacOS & Linux.
You can change it to something like this to get the Mods on your D: drive :
- Code: Select all
{"RootLocalStoragePath":"D:\\TennisElbow4-Mods"}