Hi manutoo. I play ITST Mod, but I don't think it influences this problem.
Since the last TE update, I'm often (like 5-6 times per set) hitting kind of a "fake slice".
When I play online, I charge the short acceleration, and it is indeed a short acceleration, but the animation is wrong. I'm pretty sure this is caused by an input at the very last time, cause when it happens offline (so without latency), the final result is a slow slice. I play with a joypad, and:
- short accel and slice are bound to distant buttons, almost impossible to hit them simultaneously;
- the joypad is OK;
- already checked the shot mapping;
- it happened to other people, but really rarely.
Considering that it's happening since the last update, my idea is that the last version of TE unintentionally recognizes the input "slice" when hitting a combination of short slice button + some directions. I thought about this also because it often happens when I'm gonna coming to the net after the short accel, so I think it involves the same direction (up). It happens both with the fh and the bh, so I excluded an animation bug.
Any advice? Thanks in advance!