I have a suggestion. Add a regular-speed deep shot with the same or greater risk as the acceleration shot. You previously said that if there's a basic manual way to hit deep (e.g., press a button, put the stickup, etc.), then an unrealistic amount of shots will be too deep. But what if it is as risky or even riskier than the acceleration shot?
It would be a good way to force the error instead of aiming for the winner, as seen in the video
https://youtube.com/clip/Ugkx3XUWr1iMmt ... 2Acu8AnUAO