Is there a posting somewhere that actually explains how modding works, what can and cannot be modded, how much we can change things like menus, whether we can affect or change actual game mechanics or behaviors, what language mods are coded in, that sort of thing? I'm very interested to see exactly what can and cannot be modded. I'd like to attempt to at the very least mod TE4 and TEM2 to have spoken menus for those of us using a screen reader, assuming that adjusting menus is possible. TE4 wouldn't be that playable for us with just spoken menus because actual on-court play during matches would need some serious accessibility love. Eventually it could be done, assuming that sounds can be modded and added to, but that would be a much more long-term project. However, after watching some play of TEM2 on Youtube, it seems that most of that game is actually played through menus. Given how much is actually done via menus, and given how strategy-based the game is, spoken menus would absolutely make that game decently, if not completely, playable for those of us who are blind.
Making games accessible to those of us who cannot see is a passion of mine. My largest success to date is with Supergiant Games' title Hades; I helped to develop the mods that have made that game 100% playable for us. I've been a huge tennis fan for about 27 years now, so I'd absolutely love to see some accessibility for the blind in a game like this.
Here's hoping Paul can actually push Djokovic tonight in the AO semifinal. I am pretty sure Novak wins that, but hopefully Paul at least acquits himself well and makes it a competitive match.